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Last Post:
6 Jun 22, 12:55
Last Post By: JeffTucker
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Posts:
8,095
Registered:
31-Jan-2006
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Using the command line or multi-maker after a skin update
Posted:
5 Jun 22, 00:23
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I've added this to all of my skin user's manuals, but thought it deserved to be posted here, as well. This may or may not apply to other skins, but it certainly applies to all of mine - Atom, Jupiter, Mercury, Neptune, Saturn, Triton, and Venus.
After installing a new version of the skin, you should never make existing albums from the command line or the multi-maker. Skin updates often involve new or changed variables, and the skin makes needed corrections when the project is opened in the regular application. These corrections don't occur if the project is made from the command line or the multi-maker, which can result in undesirable results or even catastrophically bad results.
At a minimum you should open each project in the application and save it - a quick CTRL-S will do the job. That will ensure that variable corrections are properly made. After doing that, it is once again safe to use the command line or the multi-maker.
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Posts:
8,095
Registered:
31-Jan-2006
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Re: Using the command line or multi-maker after a skin update
Posted:
6 Jun 22, 12:55
in response to: JeffTucker
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Of course, with any skin, using multi-maker after a skin update is risky. Say the new version of the skin introduces a new feature, and it's enabled by default. If you blindly install the new skin version, remake all your albums, and upload them, you might be surprised to see this new feature included in all of your albums, whether you wanted it or not.
In short, always read the release notes, and try the new skin version with a couple of albums, just to make sure you understand what it's doing!
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