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jGromit

Posts: 7,367
Registered: 31-Jan-2006
Re: With interpreted onload.bsh, SkinModel.java is ignored
Posted: 09-Jun-2018 22:54   in response to: davidekholm in response to: davidekholm
 
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The original problem seems to be fixed - I'm no longer seeing it in jAlbum 16rc2 on Windows, running over Java 9.
davidekholm

Posts: 3,564
Registered: 18-Oct-2002
Re: With interpreted onload.bsh, SkinModel.java is ignored
Posted: 10-Jun-2018 14:59   in response to: jGromit in response to: jGromit
 
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Great!
AndreWolff

Posts: 1,749
Registered: 14-Dec-2007
Re: With interpreted onload.bsh, SkinModel.java is ignored
Posted: 10-Aug-2018 09:02   in response to: davidekholm in response to: davidekholm
 
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davidekholm wrote:
AndreWolff wrote:
davidekholm wrote:
I recommend sticking with SkinModel. It's more powerful as it sets default types for your variables too.
Well, if you think this is the recommended method, why is Monkeyboys tool not standardly delivered in the jAlbum tools directory?

It's probably a good idea. I had to adjust it a bit to make it work though.

If you think that the skinmodel file is more important as the headles-settings.jap file, I think you should put Monkeyboys tool in Tools / Skin developer menu section, next to or in place of 'Prepare for online or console use...' instead of in the menu section Tools / External tools.
davidekholm

Posts: 3,564
Registered: 18-Oct-2002
Re: With interpreted onload.bsh, SkinModel.java is ignored
Posted: 10-Aug-2018 13:37   in response to: AndreWolff in response to: AndreWolff
 
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AndreWolff wrote:

If you think that the skinmodel file is more important as the headles-settings.jap file, I think you should put Monkeyboys tool in Tools / Skin developer menu section, next to or in place of 'Prepare for online or console use...' instead of in the menu section Tools / External tools.

It still bugs when I try it :-(
monkeyboy

Posts: 95
Registered: 21-Jun-2008
Re: With interpreted onload.bsh, SkinModel.java is ignored
Posted: 10-Aug-2018 13:51   in response to: davidekholm in response to: davidekholm
 
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I've just posted an updated version of the 'Create skin model.bsh' file (to escape double quotes in String values) over here.
I've attached the file to this post, too. (I'm not trying to spam the forum with the file, I'm just trying to make life easier for those looking to find it.)

David, please let me know what bugs you encounter when using the script and I'll take a look and try to figure out what the problem is.
I've been using the script with my own skins for years without any problems (on my Windows PC) but it's very possible that I've just not encountered a scenario that triggers any errors.

I have a busy day ahead so you might not hear from me again until I get a chance to take a look at things tomorrow.

Thanks!
davidekholm

Posts: 3,564
Registered: 18-Oct-2002
Re: With interpreted onload.bsh, SkinModel.java is ignored
Posted: 10-Aug-2018 14:41   in response to: monkeyboy in response to: monkeyboy
 
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Ok. I'll try it again.
jGromit

Posts: 7,367
Registered: 31-Jan-2006
Re: With interpreted onload.bsh, SkinModel.java is ignored
Posted: 22-Oct-2018 16:15   in response to: davidekholm in response to: davidekholm
 
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davidekholm wrote:
What I actually observe on Windows 10 with Java 9 is that it takes two consecutive skin loads (not reloads) for the changes in SkinModel to kick-in. I currently don't know why that is.

With the jAlbum 17 beta, running over Java 10, this odd behavior is gone. Magic. ;)
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